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64207: Display execute / reject command window and return if execute chosen, else exit to main game loop
Used by the routines at 41578, 41748, 41924, 42257, 42638, 43043, 43494, 43636, 43874, 44100, 44337, 44635, 44861, 44933, 44990, 45095, 45131 and 45149.
64207 CALL 47946 Play hiss-type sound
64210 LD A,11 Draw "EXECUTE / REJECT COMMAND" window...
64212 CALL 47185 ...
64215 LD HL,50731 Point to "EXECUTE COMMAND..." text...
64218 CALL 46902 ...and print to screen
64221 CALL 47502 Process keyboard / joystick input on a menu and load A with selected item index...
64224 OR A ...and if this is 0 (i.e. execute command)...
64225 RET Z ...then return
64226 POP HL Remove return address from stack
64227 JP 41742 Set Magic Knight's available action flags and jump to start of main game loop
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