45552: Display "[Character] IS ASLEEP" window and jump to main game loop if current character is asleep, else return
45552 |
PUSH HL |
45553 |
LD A,(41937) |
45556 |
LD E,6 |
45558 |
CALL 45406 |
45561 |
BIT 7,(HL) |
45563 |
JR Z,45581 |
45565 |
LD A,25 |
45567 |
CALL 47193 |
45570 |
LD HL,50937 |
45573 |
CALL 46902 |
45576 |
POP HL |
45577 |
POP HL |
45578 |
JP 41739 |
45581 |
POP HL |
45582 |
XOR A |
45583 |
RET |