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48715: Move carried entity behind Berk as he faces into screen
Used by the routine at 48686.
48715 CALL 48760 If Berk is carrying an entity then load A with its width minus one divided by two and D with Berk's depth, else return
48718 INC D Increase the depth (as carried entity has moved deeper into the screen)
This entry point is used by the routine at 48710.
48719 XOR 1 Move carried entity into horizontal position appropriate to its width (see notes in routine at 48850)...
48721 INC A ...
48722 ADD A,(IX+5) ...
48725 JR 48749 Set carried entity's horizontal position and depth and return
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