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62877: End game due to running out of time
Used by the routine at 62330.
62877 LD HL,51324 Point HL at "YOU RAN OUT OF TIME" text...
62880 LD (62889),HL ...and store as operand in instruction at 62888
62883 POP AF Remove return address (call to this routine) from top of stack
62884 CALL 62987 Restore all registers from the stack
62887 POP AF Remove return address (call to interrupt routine) from top of stack
The operand of the instruction at 62888 represents the address of the game over text to use. This is modified by the instruction at 62880.
62888 LD HL,0 Restore address of "YOU RAN OUT OF TIME" text to HL
62891 EI Enable interrupts
62892 JP 64582 Jump to "game over" window routine and return to control selection menu
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