Routines |
Prev: 53429 | Up: Map | Next: 53498 |
Used by the routine at 65524.
|
||||||||
53479 | CALL 54051 | Store all registers on the stack | ||||||
53482 | BIT 0,(IY+65) | If game-in-progress flag is reset... | ||||||
53486 | JP Z,53492 | ...then skip ahead to 53492 | ||||||
53489 | CALL 53498 | Update game time, time left and move characters if appropriate | ||||||
53492 | CALL 54079 | Restore all registers from the stack | ||||||
53495 | JP 56 | Jump to ROM maskable interrupt routine (update frame counter, read keyboard and then return from interrupt routine) |
Prev: 53429 | Up: Map | Next: 53498 |