Routines |
Prev: 27647 | Up: Map | Next: 27750 |
27703 | LD A,35 | Check if Magic Knight is carrying the Mirror (35)... | ||
27705 | CALL 33645 | ... | ||
27708 | LD HL,38298 | Point HL at info window text (not carrying Mirror version) | ||
27711 | JR NZ,27716 | If Magic Knight is not carrying the Mirror then skip ahead to 27716 | ||
27713 | LD HL,38544 | Point HL at info window text (carrying Mirror version) | ||
27716 | PUSH HL | Store HL (pointer to text to print) | ||
27717 | LD A,1 | Draw window 1... | ||
27719 | CALL 34990 | ... | ||
27722 | LD HL,16554 | Load HL with display file address corresponding to (10, 5) (characters)... | ||
27725 | LD (54110),HL | ...and move bitmap virtual text cursor here | ||
27728 | LD HL,38357 | Point HL at "KNIGHT-TYME" text... | ||
27731 | CALL 34762 | ...and print to screen | ||
27734 | LD HL,16417 | Load HL with display file address corresponding to (1, 1) (characters)... | ||
27737 | LD (54110),HL | ...and move bitmap virtual text cursor here | ||
27740 | POP HL | Store HL (pointer to text to print) | ||
27741 | CALL 34762 | Print window text | ||
27744 | CALL 34567 | Draw strength bar at top of screen | ||
27747 | JP 34627 | Draw objects in Magic Knight's inventory if he is carrying the Mirror then return |
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