Prev: 52315 Up: Map Next: 52726
52371: Graphic layout data: Drutt
Facing out of screen, fully animated, jumping / falling / held by Berk
52371 DEFB 247,3 Jump to one of the 3 addresses in the following list, chosen at random:
52373 DEFB 155,204 52379
52375 DEFB 171,204 52395
52377 DEFB 193,204 52417
Facing out of screen, legs bent, eyes and mouth animated
52379 DEFB 251,124,205 Process graphic layout data at 52604 and upon returning, move cursor to base coordinates
52382 DEFB 250,0,255 Change cursor's x- and y-coordinates by -1 and 0 characters respectively
52385 DEFB 45,6,34
52388 DEFB 45,134,33
52391 DEFB 255 End marker
Facing out of screen, legs partially extended, eyes and mouth animated
52392 DEFB 254,255,0 Change cursor's x- and y-coordinates by 0 and -1 characters respectively and store as new base coordinates
52395 DEFB 251,124,205 Process graphic layout data at 52604 and upon returning, move cursor to base coordinates
52398 DEFB 250,0,255 Change cursor's x- and y-coordinates by -1 and 0 characters respectively
52401 DEFB 38,6,34
52404 DEFB 38,134,30
52407 DEFB 46,6,33
52410 DEFB 47,6,33
52413 DEFB 46,134,33
52416 DEFB 255 End marker
Facing out of screen, legs fully extended, eyes and mouth animated
52417 DEFB 251,124,205 Process graphic layout data at 52604 and upon returning, move cursor to base coordinates
52420 DEFB 250,0,255 Change cursor's x- and y-coordinates by -1 and 0 characters respectively
52423 DEFB 38,6,34
52426 DEFB 38,134,30
52429 DEFB 58,6,33
52432 DEFB 56,6,33
52435 DEFB 58,134,31
52438 DEFB 57,6,33
52441 DEFB 255 End marker
Facing right, legs bent
52442 DEFB 244,7 Set current graphic set to 7
52444 DEFB 250,255,0 Change cursor's x- and y-coordinates by 0 and -1 characters respectively
52447 DEFB 48,7,31
52450 DEFB 38,6,33
52453 DEFB 49,6,161
52456 DEFB 50,6,33
52459 DEFB 255 End marker
Facing right, legs extended back (jumping)
52460 DEFB 254,255,0 Change cursor's x- and y-coordinates by 0 and -1 characters respectively and store as new base coordinates
52463 DEFB 251,25,205 Process graphic layout data at 52505 and upon returning, move cursor to base coordinates
52466 DEFB 250,1,255 Change cursor's x- and y-coordinates by -1 and 1 characters respectively
52469 DEFB 51,6,33
52472 DEFB 52,6,33
52475 DEFB 255 End marker
Facing right, legs bent, airborne
52476 DEFB 254,254,0 Change cursor's x- and y-coordinates by 0 and -2 characters respectively and store as new base coordinates
52479 DEFB 251,25,205 Process graphic layout data at 52505 and upon returning, move cursor to base coordinates
52482 DEFB 250,1,0 Change cursor's x- and y-coordinates by 0 and 1 characters respectively
52485 DEFB 53,6,33
52488 DEFB 255 End marker
Facing right, legs bent, landing
52489 DEFB 254,255,0 Change cursor's x- and y-coordinates by 0 and -1 characters respectively and store as new base coordinates
52492 DEFB 251,25,205 Process graphic layout data at 52505 and upon returning, move cursor to base coordinates
52495 DEFB 250,1,0 Change cursor's x- and y-coordinates by 0 and 1 characters respectively
52498 DEFB 54,6,33
52501 DEFB 55,6,33
52504 DEFB 255 End marker
Body, facing right
52505 DEFB 244,7 Set current graphic set to 7
52507 DEFB 250,255,0 Change cursor's x- and y-coordinates by 0 and -1 characters respectively
52510 DEFB 48,7,31
52513 DEFB 38,6,33
52516 DEFB 0,54,33
52519 DEFB 38,134,33
52522 DEFB 255 End marker
Facing left, legs bent
52523 DEFB 244,7 Set current graphic set to 7
52525 DEFB 250,255,0 Change cursor's x- and y-coordinates by 0 and -1 characters respectively
52528 DEFB 48,135,31
52531 DEFB 50,134,33
52534 DEFB 49,134,161
52537 DEFB 38,134,33
52540 DEFB 255 End marker
Facing left, legs extended back (jumping)
52541 DEFB 254,255,0 Change cursor's x- and y-coordinates by 0 and -1 characters respectively and store as new base coordinates
52544 DEFB 251,106,205 Process graphic layout data at 52586 and upon returning, move cursor to base coordinates
52547 DEFB 250,1,0 Change cursor's x- and y-coordinates by 0 and 1 characters respectively
52550 DEFB 52,134,33
52553 DEFB 51,134,33
52556 DEFB 255 End marker
Facing left, legs bent, airborne
52557 DEFB 254,254,0 Change cursor's x- and y-coordinates by 0 and -2 characters respectively and store as new base coordinates
52560 DEFB 251,106,205 Process graphic layout data at 52586 and upon returning, move cursor to base coordinates
52563 DEFB 250,1,0 Change cursor's x- and y-coordinates by 0 and 1 characters respectively
52566 DEFB 53,134,33
52569 DEFB 255 End marker
Facing left, legs bent, landing
52570 DEFB 254,255,0 Change cursor's x- and y-coordinates by 0 and -1 characters respectively and store as new base coordinates
52573 DEFB 251,106,205 Process graphic layout data at 52586 and upon returning, move cursor to base coordinates
52576 DEFB 250,1,255 Change cursor's x- and y-coordinates by -1 and 1 characters respectively
52579 DEFB 55,134,33
52582 DEFB 54,134,33
52585 DEFB 255 End marker
Body, facing left
52586 DEFB 244,7 Set current graphic set to 7
52588 DEFB 250,255,0 Change cursor's x- and y-coordinates by 0 and -1 characters respectively
52591 DEFB 48,135,31
52594 DEFB 38,6,33
52597 DEFB 0,54,33
52600 DEFB 38,134,33
52603 DEFB 255 End marker
Mouth and eyes (animated)
52604 DEFB 244,7 Set current graphic set to 7
52606 DEFB 236,3,39,40,41 Modify following instruction to display graphic of random index, chosen from 39, 40 and 41
52611 DEFB 0,48,161
52614 DEFB 250,255,254 Change cursor's x- and y-coordinates by -2 and -1 characters respectively
52617 DEFB 249,2,0 If state n (initially 0) has remaining time of zero then reset its time to maximum and randomly select a new state, n, from the 2 in the following list. Jump to the address specified in the current state and decrease its remaining time:
52620 DEFB 2,4,148,205 52628 for maximum of 4 ticks
52624 DEFB 1,2,158,205 52638 for maximum of 2 ticks
Eyes (open, facing out of screen)
52628 DEFB 37,7,33
52631 DEFB 35,7,33
52634 DEFB 37,135,33
52637 DEFB 255 End marker
Eyes (closed, facing out of screen)
52638 DEFB 37,6,33
52641 DEFB 36,6,33
52644 DEFB 37,134,33
52647 DEFB 255 End marker
Facing out of screen, smiling, legs partially extended, eyes blinking
52648 DEFB 244,7 Set current graphic set to 7
52650 DEFB 250,255,255 Change cursor's x- and y-coordinates by -1 and -1 characters respectively
52653 DEFB 38,6,33
52656 DEFB 42,48,161
52659 DEFB 38,134,30
52662 DEFB 46,6,34
52665 DEFB 46,134,33
52668 DEFB 250,254,253 Change cursor's x- and y-coordinates by -3 and -2 characters respectively
52671 DEFB 247,2 Jump to one of the 2 addresses in the following list, chosen at random:
52673 DEFB 148,205 52628
52675 DEFB 158,205 52638
Facing out of screen, legs partially extended, eating a worm (animated)
52677 DEFB 251,168,205 Process graphic layout data at 52648 and upon returning, move cursor to base coordinates
52680 DEFB 250,255,0 Change cursor's x- and y-coordinates by 0 and -1 characters respectively
52683 DEFB 236,2,43,44 Modify following instruction to display graphic of random index, chosen from 43 and 44
52687 DEFB 0,48,160
52690 DEFB 243,1,6 Increase current state value n (initially 1), up to maximum of 6, resetting to zero if maximum reached and jump to n-th address in following list:
52693 DEFB 225,205 52705
52695 DEFB 235,205 52715
52697 DEFB 225,205 52705
52699 DEFB 235,205 52715
52701 DEFB 242,205 52722
52703 DEFB 242,205 52722
Worm facing left, curved up into Drutt's mouth
52705 DEFB 250,0,255 Change cursor's x- and y-coordinates by -1 and 0 characters respectively
52708 DEFB 7,7,33
52711 DEFB 59,3,33
52714 DEFB 255 End marker
Worm facing right, curved up into Drutt's mouth
52715 DEFB 59,131,33
52718 DEFB 7,135,33
52721 DEFB 255 End marker
Worm's eyes facing out of screen
52722 DEFB 34,7,33
52725 DEFB 255 End marker
Prev: 52315 Up: Map Next: 52726