Data |
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If Drutt is not pushing anything, then he will hop right by three characters. If he is pushing something, then Drutt and the pushed entity will move right in alternate steps, traversing half the distance (one and a half characters) on average.
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51562 | DEFB 12,0 | Set walking-right flag | ||
51564 | DEFW 52442 | |||
51566 | DEFB 47,0 | Move Drutt, or entity he is pushing right one character and start pushed entity falling if appropriate | ||
51568 | DEFW 52460 | |||
51570 | DEFB 47,0 | Move Drutt, or entity he is pushing right one character and start pushed entity falling if appropriate | ||
51572 | DEFW 52476 | |||
51574 | DEFB 47,0 | Move Drutt, or entity he is pushing right one character and start pushed entity falling if appropriate | ||
51576 | DEFW 52489 | |||
51578 | DEFB 4,0,9,0 | If in the same room as current character then set sound 9 as pending | ||
51582 | DEFB 43,0 | Select next action for Drutt depending upon control input |
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