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48976: Script routine: (31) React to Berk's landing
Input
IX Address of complex state data for an entity
Output
HL New address in script data
48976 BIT 3,(IX+12) If bit 3 of Berk's velocity factor is set (i.e. Berk has a velocity factor of 8)...
48980 JR NZ,48988 ...then skip ahead to 48988
48982 LD HL,35457 Point HL at script data for Berk landing (after jump)
48985 JP 48098 ...and execute
48988 LD HL,35371 Point HL at script data for Berk lying on floor stunned and getting up
48991 JP 48098 ...and execute
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