Prev: 41175 Up: Map Next: 41230
41211: Update states of all level 4 entities
Used by the routine at 34438.
41211 CALL 42266 Update state of flying skeleton creature
41214 CALL 42381 Update state of snake
41217 CALL 42064 Update states of drips
41220 CALL 41767 Update state of cannon and projectile
41223 CALL 41633 Update state of ghost
41226 CALL 41381 Update state of skeleton (level 4) and store current position in script data
41229 RET Return
Prev: 41175 Up: Map Next: 41230