Prev: 39278 Up: Map Next: 39599
39584: Table of coloured creatures' properties
This data is used to periodically change the identities of the three coloured creatures. Upon switching, a random number (i.e. a "sequence ID") between 0 and 2 is generated. This sequence ID is the index of the record, in the following table, whose data (entity class and graphic layout data address) will overwrite that of the first coloured creature at 44894, as defined in the complex state data table. The second and third creatures' data will be likewise overwritten by the data from the following two records, respectively. As three records are always used, starting with the record whose index matches the generated sequence ID, there will always be one red, one yellow and one white creature.
Offset Meaning
0 Creature class
1 & 2 Address of graphic layout data
Used by the routine at 39601.
39584 DEFB 13,62,157 Red coloured creature
39587 DEFB 14,77,157 Yellow coloured creature
39590 DEFB 15,92,157 White coloured creature
39593 DEFB 13,62,157 Red coloured creature
39596 DEFB 14,77,157 Yellow coloured creature
Prev: 39278 Up: Map Next: 39599