|  | Routines | 
| Prev: 64878 | Up: Map | Next: 64906 | 
| 
Used by the routine at 64836.
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| 64883 | LD A,(23702) | Load A with index of Magic Knight's current room... | ||
| 64886 | DEC A | ...minus 1 | ||
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This entry point is used by the routines at 64906, 64912 and 64919.
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| 64887 | OR A | If new room index is not less than zero... | ||
| 64888 | JP P,64893 | ...then skip ahead to 64893 | ||
| 64891 | ADD A,52 | Add 52 to new room index (wrap 0 to 51) | ||
| 64893 | CP 52 | If new room index is less than 52... | ||
| 64895 | JR C,64901 | ...then skip ahead to 64901 | ||
| 64897 | SUB 52 | Subtract 52 from new room index (wrap 51 to 0) | ||
| 64899 | JR 64893 | Loop back to 64893 | ||
| 64901 | LD (23702),A | Store Magic Knight's new room index | ||
| 64904 | JR 64878 | Draw Magic Knight's current room then jump back into cheat routine main loop | ||
| Prev: 64878 | Up: Map | Next: 64906 |