|  | Data | 
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| 
See also 48603 for Magic Knight's initial data
 | ||||
| 24840 | DEFB 0 | x-coordinate (pixels) | ||
| 24841 | DEFB 0 | y-coordinate (pixels) | ||
| 24842 | DEFB 0 | Unused (set to zero by instruction at 44322) | ||
| 24843 | DEFB 0 | Index of current frame | ||
| 24844 | DEFB 0 | x-velocity (pixels) [walking / jumping sideways, usually 2 for right and 254 / -2 for left] | ||
| 24845 | DEFB 0 | y-velocity (pixels) [jumping] | ||
| 24846 | DEFB 0 | Attribute | ||
| 24847 | DEFB 0 | Unused | ||
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