Routines |
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Used by the routine at 31636.
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31804 | CALL 34350 | Check if Current Character is asleep and display "[CHARACTER] IS ASLEEP" window if so | ||
31807 | LD A,(30615) | Load A with index of Current Character | ||
31810 | LD E,0 | Point HL at strength... | ||
31812 | CALL 34174 | ...of character whose index is A | ||
31815 | PUSH HL | Switch pointer from HL to IX... | ||
31816 | POP IX | ... | ||
31818 | LD A,(IX+2) | Load A with stamina of Current Character... | ||
31821 | CP 20 | ...and if this is anything less than 20... | ||
31823 | JP C,34508 | ...then display "[CHARACTER] IS TOO TIRED TO GO AWAY" window and exit | ||
31826 | LD A,(IX+1) | Load A with the happiness of Current Character... | ||
31829 | CP 20 | ...and if this is anything up to 20... | ||
31831 | JP C,34490 | ...then display "[CHARACTER] DOES NOT WANT TO BE COMMANDED BY YOU" window and exit | ||
31834 | CALL 34402 | Point HL at current position data for Current Character | ||
31837 | LD (HL),99 | Change current room number for Current Character to 99 | ||
31839 | JP 34750 | Display "[CHARACTER] HAS GONE AWAY" window |
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