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51558: Room layout data: Monopole, 0 (Hooper's Emergency Exit)
51558
51558 DEFB 41,7,7,1,18,1 Draw half of transporter pad (41) with attribute data index of 7, terrain interaction data index of 7 at (1, 18), and apply vertical mirror (1) (lower)
51564 DEFB 41,24,7,1,6,3 Draw half of transporter pad (41) with attribute data index of 24, terrain interaction data index of 7 at (1, 6), and apply horizontal and vertical mirrors (3) (upper)
51570 DEFB 255,0,0,1,22,6,92 Start at (1, 22) and print run of 6 characters (char. code 92) (base of transporter pad)
51577 DEFB 44,0,0,7,7,0 Draw cavern ceiling part 3 (44) with attribute data index of 0, terrain interaction data index of 0 at (7, 7)
51583 DEFB 44,0,0,10,7,1 Draw cavern ceiling part 3 (44) with attribute data index of 0, terrain interaction data index of 0 at (10, 7), and apply vertical mirror (1)
51589 DEFB 47,0,0,13,7,0 Draw cavern ceiling part 6 (47) with attribute data index of 0, terrain interaction data index of 0 at (13, 7)
51595 DEFB 48,0,0,16,7,1 Draw cavern ceiling part 7 (48) with attribute data index of 0, terrain interaction data index of 0 at (16, 7), and apply vertical mirror (1)
51601 DEFB 47,0,0,19,7,1 Draw cavern ceiling part 6 (47) with attribute data index of 0, terrain interaction data index of 0 at (19, 7), and apply vertical mirror (1)
51607 DEFB 42,0,0,22,7,1 Draw cavern ceiling part 1 (42) with attribute data index of 0, terrain interaction data index of 0 at (22, 7), and apply vertical mirror (1)
51613 DEFB 48,0,0,25,7,1 Draw cavern ceiling part 7 (48) with attribute data index of 0, terrain interaction data index of 0 at (25, 7), and apply vertical mirror (1)
51619 DEFB 42,0,0,29,7,0 Draw cavern ceiling part 1 (42) with attribute data index of 0, terrain interaction data index of 0 at (29, 7)
51625 DEFB 60,11,0,8,13,0 Draw wall-mounted plaque (60) with attribute data index of 11, terrain interaction data index of 0 at (8, 13)
51631 DEFB 60,11,0,23,13,0 Draw wall-mounted plaque (60) with attribute data index of 11, terrain interaction data index of 0 at (23, 13)
51637 DEFB 51,29,0,27,11,0 Draw security camera (51) with attribute data index of 29, terrain interaction data index of 0 at (27, 11)
51643 DEFB 251,14,14,0,7,0 Draw wall at (0, 7)
51649 DEFB 0,71,120,100 Flood room with attribute 71 (white INK, black PAPER, BRIGHT), draw floor with attribute 120 (black INK, white PAPER, BRIGHT), and UDG 100
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