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51315: Room layout data: Outpost, 0 (Ye Olde Transporter)
51315
51315 DEFB 41,7,7,1,18,1 Draw half of transporter pad (41) with attribute data index of 7, terrain interaction data index of 7 at (1, 18), and apply vertical mirror (1) (lower)
51321 DEFB 41,24,7,1,6,3 Draw half of transporter pad (41) with attribute data index of 24, terrain interaction data index of 7 at (1, 6), and apply horizontal and vertical mirrors (3) (upper)
51327 DEFB 255,0,0,1,22,6,92 Start at (1, 22) and print run of 6 characters (char. code 92) (base of transporter pad)
51334 DEFB 251,14,14,0,7,0 Draw wall at (0, 7)
51340 DEFB 88,34,0,13,11,0 Draw half of Tyme Guardians' symbol 1 (88) with attribute data index of 34, terrain interaction data index of 0 at (13, 11) (left)
51346 DEFB 88,34,0,16,11,1 Draw half of Tyme Guardians' symbol 1 (88) with attribute data index of 34, terrain interaction data index of 0 at (16, 11), and apply vertical mirror (1) (right)
51352 DEFB 88,34,0,29,11,0 Draw half of Tyme Guardians' symbol 1 (88) with attribute data index of 34, terrain interaction data index of 0 at (29, 11) (left)
51358 DEFB 0,71,94,109 Flood room with attribute 71 (white INK, black PAPER, BRIGHT), draw floor with attribute 94 (yellow INK, magenta PAPER, BRIGHT), and UDG 109
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