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50956: Room layout data: Retreat, 2 (without barrier)
50956
50956 DEFB 42,0,0,0,7,1 Draw cavern ceiling part 1 (42) with attribute data index of 0, terrain interaction data index of 0 at (0, 7), and apply vertical mirror (1)
50962 DEFB 42,0,0,2,7,0 Draw cavern ceiling part 1 (42) with attribute data index of 0, terrain interaction data index of 0 at (2, 7)
50968 DEFB 43,0,0,5,7,0 Draw cavern ceiling part 2 (43) with attribute data index of 0, terrain interaction data index of 0 at (5, 7)
50974 DEFB 44,0,0,7,7,0 Draw cavern ceiling part 3 (44) with attribute data index of 0, terrain interaction data index of 0 at (7, 7)
50980 DEFB 45,0,0,10,7,0 Draw cavern ceiling part 4 (45) with attribute data index of 0, terrain interaction data index of 0 at (10, 7)
50986 DEFB 46,0,0,12,7,0 Draw cavern ceiling part 5 (46) with attribute data index of 0, terrain interaction data index of 0 at (12, 7)
50992 DEFB 47,0,0,13,7,0 Draw cavern ceiling part 6 (47) with attribute data index of 0, terrain interaction data index of 0 at (13, 7)
50998 DEFB 47,0,0,16,7,1 Draw cavern ceiling part 6 (47) with attribute data index of 0, terrain interaction data index of 0 at (16, 7), and apply vertical mirror (1)
51004 DEFB 48,0,0,19,7,0 Draw cavern ceiling part 7 (48) with attribute data index of 0, terrain interaction data index of 0 at (19, 7)
51010 DEFB 48,0,0,23,7,1 Draw cavern ceiling part 7 (48) with attribute data index of 0, terrain interaction data index of 0 at (23, 7), and apply vertical mirror (1)
51016 DEFB 44,0,0,27,7,0 Draw cavern ceiling part 3 (44) with attribute data index of 0, terrain interaction data index of 0 at (27, 7)
51022 DEFB 45,0,0,30,7,0 Draw cavern ceiling part 4 (45) with attribute data index of 0, terrain interaction data index of 0 at (30, 7)
51028 DEFB 47,0,0,13,17,2 Draw cavern ceiling part 6 (47) with attribute data index of 0, terrain interaction data index of 0 at (13, 17), and apply horizontal mirror (2)
51034 DEFB 47,0,0,16,17,3 Draw cavern ceiling part 6 (47) with attribute data index of 0, terrain interaction data index of 0 at (16, 17), and apply horizontal and vertical mirrors (3)
51040 DEFB 60,11,0,8,13,0 Draw wall-mounted plaque (60) with attribute data index of 11, terrain interaction data index of 0 at (8, 13)
51046 DEFB 60,11,0,23,13,0 Draw wall-mounted plaque (60) with attribute data index of 11, terrain interaction data index of 0 at (23, 13)
51052 DEFB 0,68,96,100 Flood room with attribute 68 (green INK, black PAPER, BRIGHT), draw floor with attribute 96 (black INK, green PAPER, BRIGHT), and UDG 100
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