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50850: Room layout data: Retreat, 2 (with barrier)
50850
50850 DEFB 42,0,0,0,7,1 Draw cavern ceiling part 1 (42) with attribute data index of 0, terrain interaction data index of 0 at (0, 7), and apply vertical mirror (1)
50856 DEFB 42,0,0,2,7,0 Draw cavern ceiling part 1 (42) with attribute data index of 0, terrain interaction data index of 0 at (2, 7)
50862 DEFB 43,0,0,5,7,0 Draw cavern ceiling part 2 (43) with attribute data index of 0, terrain interaction data index of 0 at (5, 7)
50868 DEFB 44,0,0,7,7,0 Draw cavern ceiling part 3 (44) with attribute data index of 0, terrain interaction data index of 0 at (7, 7)
50874 DEFB 45,0,0,10,7,0 Draw cavern ceiling part 4 (45) with attribute data index of 0, terrain interaction data index of 0 at (10, 7)
50880 DEFB 46,0,0,12,7,0 Draw cavern ceiling part 5 (46) with attribute data index of 0, terrain interaction data index of 0 at (12, 7)
50886 DEFB 47,0,0,13,7,0 Draw cavern ceiling part 6 (47) with attribute data index of 0, terrain interaction data index of 0 at (13, 7)
50892 DEFB 47,0,0,16,7,1 Draw cavern ceiling part 6 (47) with attribute data index of 0, terrain interaction data index of 0 at (16, 7), and apply vertical mirror (1)
50898 DEFB 48,0,0,19,7,0 Draw cavern ceiling part 7 (48) with attribute data index of 0, terrain interaction data index of 0 at (19, 7)
50904 DEFB 48,0,0,23,7,1 Draw cavern ceiling part 7 (48) with attribute data index of 0, terrain interaction data index of 0 at (23, 7), and apply vertical mirror (1)
50910 DEFB 44,0,0,27,7,0 Draw cavern ceiling part 3 (44) with attribute data index of 0, terrain interaction data index of 0 at (27, 7)
50916 DEFB 45,0,0,30,7,0 Draw cavern ceiling part 4 (45) with attribute data index of 0, terrain interaction data index of 0 at (30, 7)
50922 DEFB 47,0,0,13,17,2 Draw cavern ceiling part 6 (47) with attribute data index of 0, terrain interaction data index of 0 at (13, 17), and apply horizontal mirror (2)
50928 DEFB 47,0,0,16,17,3 Draw cavern ceiling part 6 (47) with attribute data index of 0, terrain interaction data index of 0 at (16, 17), and apply horizontal and vertical mirrors (3)
50934 DEFB 60,11,0,8,13,0 Draw wall-mounted plaque (60) with attribute data index of 11, terrain interaction data index of 0 at (8, 13)
50940 DEFB 60,11,0,23,13,0 Draw wall-mounted plaque (60) with attribute data index of 11, terrain interaction data index of 0 at (23, 13)
50946 DEFB 251,13,13,15,7,0 Draw wall at (15, 7) (barrier)
50952 DEFB 0,68,96,100 Flood room with attribute 68 (green INK, black PAPER, BRIGHT), draw floor with attribute 96 (black INK, green PAPER, BRIGHT), and UDG 100
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