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47491: Characters' "current status" texts
First group of texts are strings used when characters are awake. Second group are for characters that are asleep.
47491 DEFM 0 Unused
(01) Magic Knight
47492 DEFM "PROGRESS 000 %",14
PROGRESS 000 % TIME LEFT 30 DAYS
47507 DEFM 129," LEFT 30 DAYS"
47521 DEFM 0
(02) Gordon (awake)
47522 DEFM 195," ",115,"AT ",116," HELM CONTROL"
GORDON IS AT THE HELM CONTROL
47542 DEFM 0
(03) Sarab (awake)
47543 DEFM 196," ",115,"DEPUTY HELMSMAN"
SARAB IS DEPUTY HELMSMAN
47561 DEFM 0
(04) Klink (awake)
47562 DEFM 197," ",115,97,"ROBODROID"
KLINK IS A ROBODROID
47575 DEFM 0
(05) S3 E3 (awake)
47576 DEFM 198," ",151,97,"FAMOUS COUS",95
S3 E3 HAS A FAMOUS COUSIN
47592 DEFM 0
(06) Hooper (awake)
47593 DEFM 199," USED ",99,"M",95,"E TRILITHIUM"
HOOPER USED TO MINE TRILITHIUM
47615 DEFM 0
(07) Murphy (awake)
47616 DEFM 200," LIKES POTATOES"
MURPHY LIKES POTATOES
47632 DEFM 0
(08) Sharon (awake)
47633 DEFM 201," COMES FROM VALHALLA"
SHARON COMES FROM VALHALLA
47654 DEFM 0
(09) Forbin (awake)
47655 DEFM 202," ",115,"QUITE CLEVER"
FORBIN IS QUITE CLEVER
47670 DEFM 0
(10) Derby IV (awake)
47671 DEFM 203," RUNS AT 200 GHZ"
DERBY IV RUNS AT 200 GHZ
47688 DEFM 0
(11) Swiftfoot (awake)
47689 DEFM 204," FEELS LIKE ",97,"BIT ",111,97,"HEEL"
SWIFTFOOT FEELS LIKE A BIT OF A HEEL
47713 DEFM 0
(12) Julie 8 (awake)
47714 DEFM 205," ",115,"VERY ROMANTIC FOR ",98,112,"ROID"
JULIE 8 IS VERY ROMANTIC FOR AN ANDROID
47741 DEFM 0
(13) Hectorr (awake)
47742 DEFM 206," ",115,97,"FEATHERED ALIEN"
HECTORR IS A FEATHERED ALIEN
47761 DEFM 0
(14) Unused
47762 DEFM 0
(15) Unused
47763 DEFM 0
(16) Unused
47764 DEFM 0
(17) Unused
47765 DEFM 0
(18) Gordon (asleep)
47766 DEFM 195," ",115,122," AT ",116," HELM CONTROL"
GORDON IS ASLEEP AT THE HELM CONTROL
47788 DEFM 0
(19) Sarab (asleep)
47789 DEFM 196," ",115,97,"S",148,"R",207," DEPUTY HELMSMAN"
SARAB IS A SNORING DEPUTY HELMSMAN
47813 DEFM 0
(20) Klink (asleep)
47814 DEFM 197," ",115,97,148,"N FUNCTION",207," ROBODROID"
KLINK IS A NON FUNCTIONING ROBODROID
47840 DEFM 0
(21) S3 E3 (asleep)
47841 DEFM 198," ",151,"BLEEPED ",95,99,116," L",112," ",111,148,"DE"
S3 E3 HAS BLEEPED INTO THE LAND OF NODE
47863 DEFM 0
(22) Hooper (asleep)
47864 DEFM 199," ",115,123,124,"M",95,207
HOOPER IS DREAMING ABOUT MINING
47872 DEFM 0
(23) Murphy (asleep)
47873 DEFM 200," ",115,122
MURPHY IS ASLEEP
47877 DEFM 0
(24) Sharon (asleep)
47878 DEFM 201," ",115,123,124,"VALHALLA"
SHARON IS DREAMING ABOUT VALHALLA
47891 DEFM 0
(25) Forbin (asleep)
47892 DEFM 202," ",115,"TOTALLY ZONKED OUT"
FORBIN IS TOTALLY ZONKED OUT
47913 DEFM 0
(26) Derby IV (asleep)
47914 DEFM 203," RUNS AT 0 MHZ WHEN SWITCHED OFF (LIKE ",148,"W)"
DERBY IV RUNS AT 0 MHZ WHEN SWITCHED OFF (LIKE NOW)
(bug)
47957 DEFM 0
(27) Swiftfoot (asleep)
47958 DEFM 204," ",115,95," ",116," MIDST ",111,97,"DREAM"
SWIFTFOOT IS IN THE MIDST OF A DREAM
47978 DEFM 0
(28) Julie 8 (asleep)
47979 DEFM 205," ",115,123,124,"ROMIE 0"
JULIE 8 IS DREAMING ABOUT ROMIE 0
47991 DEFM 0
(29) Hectorr (asleep)
47992 DEFM 206," ",115,123,124,"RAVENS"
HECTORR IS DREAMING ABOUT RAVENS
48003 DEFM 0
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