Data |
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Run-length encoded data used to paint terrain interaction parameters, with two bytes per entry (or a one-byte end marker represented by a zero). Records are comprised of:
Note, entry numbers correspond to indices of records in table at 60889, and so do not necessarily start at zero.
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(01) Jump chute / corridor pad
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60909 | DEFB 4,255 | 4 × 255 (impassable horizontally, upwards and downwards / preserve attribute) | ||||||||
60911 | DEFB 0 | End marker | ||||||||
(02) Axe in tree stump
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60912 | DEFB 20,0 | 20 × 0 (no interaction) | ||||||||
60914 | DEFB 3,128 | 3 × 128 (impassable downwards) | ||||||||
60916 | DEFB 0 | End marker | ||||||||
(03) Large stool
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60917 | DEFB 4,128 | 4 × 128 (impassable downwards) | ||||||||
60919 | DEFB 0 | End marker | ||||||||
(04) Well
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60920 | DEFB 68,0 | 68 × 0 (no interaction) | ||||||||
60922 | DEFB 7,128 | 7 × 128 (impassable downwards) | ||||||||
60924 | DEFB 0 | End marker |
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