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60106: Room layout data: Castle Third Floor, 0 (Big White Statue)
60106
60106 DEFB 128 Draw layout data fragment 0 (two torches)
60107 DEFB 36,30,0,6,9,0 Draw Grunter / statue (36) with attribute data index of 30, terrain interaction data index of 0 at (6, 9)
60113 DEFB 127,0,21 Start horizontal block drawing at (0, 21)
60116 DEFB 136,1 Draw 8 blocks of style 1
60118 DEFB 255 End marker (block drawing)
60119 DEFB 139 Draw layout data fragment 11 (lever)
60120 DEFB 133 Draw layout data fragment 5 (left wall)
60121 DEFB 0,53,7 Draw floor with floor character set UDG 53 and attribute 7 (white INK, black PAPER)
60124 DEFB 17,23 Paint glowing blocks at (17, 23), (18, 23), (19, 23) and (20, 23)
60126 DEFB 18,23
60128 DEFB 19,23
60130 DEFB 20,23
60132 DEFB 255 End marker (layout data)
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