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60026: Room layout data: Castle Second Floor, 2 (The Guardian Statues)
60026
60026 DEFB 128 Draw layout data fragment 0 (two torches)
60027 DEFB 56,7,0,3,19,0 Draw Organon / statue (56) with attribute data index of 7, terrain interaction data index of 0 at (3, 19)
60033 DEFB 56,7,0,6,19,0 Draw Organon / statue (56) with attribute data index of 7, terrain interaction data index of 0 at (6, 19)
60039 DEFB 56,7,0,9,19,0 Draw Organon / statue (56) with attribute data index of 7, terrain interaction data index of 0 at (9, 19)
60045 DEFB 56,7,0,12,19,0 Draw Organon / statue (56) with attribute data index of 7, terrain interaction data index of 0 at (12, 19)
60051 DEFB 56,7,0,15,19,0 Draw Organon / statue (56) with attribute data index of 7, terrain interaction data index of 0 at (15, 19)
60057 DEFB 56,7,0,18,19,0 Draw Organon / statue (56) with attribute data index of 7, terrain interaction data index of 0 at (18, 19)
60063 DEFB 142 Draw layout data fragment 14 (right wall section)
60064 DEFB 143 Draw layout data fragment 15 (right section of corridor)
60065 DEFB 0,53,7 Draw floor with floor character set UDG 53 and attribute 7 (white INK, black PAPER)
60068 DEFB 255 End marker (layout data)
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