Data |
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59696 | DEFB 128 | Draw layout data fragment 0 (two torches) | ||
59697 | DEFB 60,14,0,15,21,0 | Draw jump chute / corridor pad (60) with attribute data index of 14, terrain interaction data index of 0 at (15, 21) | ||
59703 | DEFB 61,12,0,15,14,0 | Draw cracked column section 1 (61) with attribute data index of 12, terrain interaction data index of 0 at (15, 14) | ||
59709 | DEFB 60,14,0,25,21,0 | Draw jump chute / corridor pad (60) with attribute data index of 14, terrain interaction data index of 0 at (25, 21) | ||
59715 | DEFB 61,12,0,25,14,0 | Draw cracked column section 1 (61) with attribute data index of 12, terrain interaction data index of 0 at (25, 14) | ||
59721 | DEFB 62,13,0,25,9,0 | Draw cracked column section 2 (62) with attribute data index of 13, terrain interaction data index of 0 at (25, 9) | ||
59727 | DEFB 0,53,7 | Draw floor with floor character set UDG 53 and attribute 7 (white INK, black PAPER) | ||
59730 | DEFB 255 | End marker (layout data) |
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