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59566: Room layout data: Castle Ground Floor, 0 (One Axe Room)
59566
59566 DEFB 128 Draw layout data fragment 0 (two torches)
59567 DEFB 130 Draw layout data fragment 2 (plant)
59568 DEFB 127,0,5 Start horizontal block drawing at (0, 5)
59571 DEFB 160,1 Draw 32 blocks of style 1
59573 DEFB 255 End marker (block drawing)
59574 DEFB 127,12,15 Start horizontal block drawing at (12, 15)
59577 DEFB 1,1,0,1,1 Draw blocks of style 1, 1, 0, 1 and 1
59582 DEFB 255 End marker (block drawing)
59583 DEFB 127,10,17 Start horizontal block drawing at (10, 17)
59586 DEFB 1,1 Draw blocks of style 1 and 1
59588 DEFB 255 End marker (block drawing)
59589 DEFB 127,20,17 Start horizontal block drawing at (20, 17)
59592 DEFB 1,1 Draw blocks of style 1 and 1
59594 DEFB 136,0 Draw 8 blocks of style 0
59596 DEFB 1,1 Draw blocks of style 1 and 1
59598 DEFB 255 End marker (block drawing)
59599 DEFB 127,22,19 Start horizontal block drawing at (22, 19)
59602 DEFB 1,1 Draw blocks of style 1 and 1
59604 DEFB 134,0 Draw 6 blocks of style 0
59606 DEFB 131,1 Draw 3 blocks of style 1
59608 DEFB 255 End marker (block drawing)
59609 DEFB 127,22,21 Start horizontal block drawing at (22, 21)
59612 DEFB 133,1 Draw 5 blocks of style 1
59614 DEFB 255 End marker (block drawing)
59615 DEFB 126,0,5 Start vertical block drawing at (0, 5)
59618 DEFB 135,29 Draw 7 blocks of style 29
59620 DEFB 20,20 Draw blocks of style 20 and 20
59622 DEFB 255 End marker (block drawing)
59623 DEFB 0,53,7 Draw floor with floor character set UDG 53 and attribute 7 (white INK, black PAPER)
59626 DEFB 255 End marker (layout data)
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