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23404: Miscellaneous data, part 5
23404 DEFB 0 x-coordinate of left edge of region to scroll (characters)
23405 DEFB 0 x-coordinate of right edge of region to scroll (characters)
23406 DEFB 0 y-coordinate of top of region to scroll (pixels)
23407 DEFB 0 y-coordinate of bottom of region to scroll (pixels)
23408 DEFB 0 x-coordinate of left edge (of frame, or of interior) of window (characters) / graphic (room drawing)
23409 DEFB 0 y-coordinate of top edge (of frame, or of interior) of window (characters) / graphic (room drawing)
23410 DEFB 0 x-coordinate of right edge (of frame, or of interior) of window (characters), x+1 for current graphic (room drawing)
23411 DEFB 0 y-coordinate of bottom edge (of frame, or of interior) of window (characters), y+1 for current graphic (room drawing)
23412 DEFW 0 Pointer to entry in table of display file addresses for pixel row at Magic Knight's current y-coordinate
23414 DEFB 0 Temporary store for Magic Knight's x-coordinate in characters
23415 DEFB 0 Temporary store for Magic Knight's x-coordinate in characters (stored by instruction at 61897 but otherwise unused)
23416 DEFB 0 Temporary store for Magic Knight's y-coordinate in pixels (stored by instruction at 61903 but otherwise unused)
23417 DEFB 0 Magic-Knight-facing-left flag
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