Routines |
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36551 | LD A,B | Load y-coordinate into A | ||||||||||||
36552 | AND 24 | AND 24 to determine which third of the bitmap memory we are in (A = 0, 8 or 16) | ||||||||||||
36554 | ADD A,64 | Load HL with display file address of start of appropriate third of display... | ||||||||||||
36556 | LD H,A | ...(16,384, 18,432 or 20,480) | ||||||||||||
36557 | LD A,B | Load y-coordinate back into A | ||||||||||||
36558 | AND 7 | AND 7 to determine which of the 8 character rows within the third we are interested in | ||||||||||||
36560 | RRCA | Multiply by 8 to get pixel row required... | ||||||||||||
36561 | RRCA | ... | ||||||||||||
36562 | RRCA | ... | ||||||||||||
36563 | ADD A,C | Add x-coordinate | ||||||||||||
36564 | LD L,A | Add to value currently in HL | ||||||||||||
36565 | LD (36488),HL | Set (video) memory location to start printing character | ||||||||||||
36568 | RET | Return |
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