Routines |
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Used by the routine at 28344.
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28510 | LD HL,(36488) | Load HL with display file address to draw character | ||
28513 | LD DE,(36488) | Load DE with display file address to draw character | ||
28517 | INC DE | Advance DE by one byte | ||
28518 | XOR A | Set A to zero | ||
28519 | LD B,8 | Load loop counter with 8 | ||
28521 | LD (HL),A | Draw blank space to display file addresses HL... | ||
28522 | LD (DE),A | ...and DE | ||
28523 | INC H | Advance HL and DE down one pixel row (by adding 256 to display file address), drawing down from top... | ||
28524 | INC D | ... | ||
28525 | DJNZ 28521 | Repeat loop for remaining pixel rows | ||
28527 | LD A,L | Add 32 to HL and DE to move them both down by eight pixel rows... | ||
28528 | ADD A,32 | ... | ||
28530 | LD L,A | ... | ||
28531 | INC A | ... | ||
28532 | LD E,A | ... | ||
28533 | XOR A | Set A to zero | ||
28534 | LD B,8 | Load loop counter with 8 | ||
28536 | DEC H | Advance HL and DE up one pixel row (by subtracting 256 from display file address), drawing up from bottom... | ||
28537 | DEC D | ... | ||
28538 | LD (HL),A | Draw blank space to display file addresses HL... | ||
28539 | LD (DE),A | ...and DE | ||
28540 | DJNZ 28536 | Repeat loop for remaining pixel rows | ||
28542 | CALL 36709 | Store and point HL at attribute file address for character just printed | ||
28545 | LD A,(23695) | Load A with attribute stored at 23695... | ||
28548 | LD (HL),A | ...and set attribute of four character block just rendered to match this value... | ||
28549 | INC HL | ... | ||
28550 | LD (HL),A | ... | ||
28551 | LD BC,31 | ... | ||
28554 | ADD HL,BC | ... | ||
28555 | LD (HL),A | ... | ||
28556 | INC HL | ... | ||
28557 | LD (HL),A | ... | ||
28558 | JP 28471 | Move location to print and terrain interaction cursor down two character rows observing y-wrap, then return |
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