Data |
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Fifty bytes, one for each room in the game. At the start of the game, these are all reset (i.e. zero). Each time Magic Knight enters a room for the first time, the flag corresponding to that room is set (to 1). These flags are used in calculating percentage completion.
Used by the routine at 27865.
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23412 | DEFB 0 | The Lift | ||
23413 | DEFB 0,0,0,0,0,0,0,0 | Roof | ||
23421 | DEFB 0,0,0,0,0,0,0,0 | 4th Floor | ||
23429 | DEFB 0,0,0,0,0,0,0,0 | 3rd Floor | ||
23437 | DEFB 0,0,0,0,0,0,0,0 | 2nd Floor | ||
23445 | DEFB 0,0,0,0,0,0,0,0 | 1st Floor | ||
23453 | DEFB 0,0,0,0,0,0,0,0 | Ground Floor | ||
23461 | DEFB 0 | Basement |
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