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23410: Temporary store for Magic Knight's movement flags
Bitwise flags which determine which direction(s) Magic Knight cannot currently move (i.e. set means can't move). Set when Magic Knight either:
  • reaches the rightmost position in a room from which he cannot move right, or
  • reaches the leftmost position in a room from which he cannot move left
The bits are as follows:
Bit Effect
0 Magic-Knight-can't-move-left
1 Magic-Knight-can't-move-right
2 Unused
3 Unused
4 Unused
5 Unused
6 Unused
7 Unused
See also movement flags at 23470
23410 DEFB 0
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