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44061: Common words table, part 2
This data block contains a list of zero-terminated (sub-)strings. Other text blocks reference this table when a particular string is required. This reduces the space requirements for storage of all of the game's text.
The game assigns indices to these strings, starting at 191. So, for example, if a text block contains a byte of value 195, that byte will be replaced with the sub-string of index 195 (5th entry) in this table.
44061 DEFM "CITIZEN",0
CITIZEN
44069 DEFM "REQUEST",0
REQUEST
44077 DEFM "FUEL",0
FUEL
44082 DEFM "SORRY",0
SORRY
44088 DEFM "GORDON",0
GORDON
44095 DEFM "SARAB",0
SARAB
44101 DEFM "KLINK",0
KLINK
44107 DEFM "S3 E3",0
S3 E3
44113 DEFM "HOOPER",0
HOOPER
44120 DEFM "MURPHY",0
MURPHY
44127 DEFM "SHARON",0
SHARON
44134 DEFM "FORBIN",0
FORBIN
44141 DEFM "DERBY IV",0
DERBY IV
44150 DEFM "SWIFTFOOT",0
SWIFTFOOT
44160 DEFM "JULIE 8",0
JULIE 8
44168 DEFM "HECTORR",0
HECTORR
44176 DEFM "ING",0
ING
44180 DEFM "ROOM",0
ROOM
44185 DEFM 0 Unused
44186 DEFM 0 Unused
44187 DEFM "KEYBOARD",0
KEYBOARD
44196 DEFM "KEMPSTON ",215,0
KEMPSTON JOYSTICK
44207 DEFM "CURSOR ",215,0
CURSOR JOYSTICK
44216 DEFM "SINCLAIR ",215,"1",0
SINCLAIR JOYSTICK 1
44228 DEFM "JOYSTICK ",0
JOYSTICK
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