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In order to set the use-transporter-enabled menu command flag when Magic Knight is standing on a transporter pad, his coordinates need to be checked against a list of pad locations. For each pad, this list contains an entry specifying the pad's room number, the x-coordinates of its left and right edges and a y-coordinate. If, for any entry, Magic Knight's room number matches the value in byte 0, his x-coordinate is between the values specified in bytes 1 and 2, and his y-coordinate is the same as in byte 3 then the use-transporter-enabled menu command flag will be set.
 
 
Used by the routine at 34265.
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| 32577 | DEFB 90,90,1,1 | Unused / start marker | ||||||||||||
| 32581 | DEFB 2,88,152,120 | USS Pisces, 2 (The Transporter Room) | ||||||||||||
| 32585 | DEFB 7,16,40,120 | Retreat, 0 (Murphy's Moon) | ||||||||||||
| 32589 | DEFB 11,16,40,120 | Starbase 1, 0 (The Transporter Room) | ||||||||||||
| 32593 | DEFB 16,16,40,120 | Outpost, 0 (Ye Olde Transporter) | ||||||||||||
| 32597 | DEFB 21,16,40,120 | Monopole, 0 (Hooper's Emergency Exit) | ||||||||||||
| 32601 | DEFB 255 | End marker | ||||||||||||
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